Games and Game Playing in European Art and Literature, 16th-17th Centuries
Titel
Games and Game Playing in European Art and Literature, 16th-17th Centuries
Redacteur
Robin O'Bryan
Prijs
€ 141,00
ISBN
9789463728119
Uitvoering
Hardback
Aantal pagina's
304
Publicatiedatum
Afmetingen
17 x 24 cm
Ook beschikbaar als
eBook PDF - € 140,99

Robin O'Bryan (red.)

Games and Game Playing in European Art and Literature, 16th-17th Centuries

This collection of essays examines the vogue for games and game playing as expressed in art and literature in sixteenth- and seventeenth-century Europe. Focusing on games as a leitmotif of creative expression, these scholarly inquiries are framed as a response to two main questions: how were games used to convey special meanings in art and literature, and how did games speak to greater issues in European society? In chapters dealing with chess, playing cards, board games, dice, gambling, and outdoor and sportive games, essayists show how games were used by artists, writers, game makers and collectors, in the service of love and war, didactic and moralistic instruction, commercial enterprise, politics and diplomacy, and assertions of civic and personal identity. Offering innovative iconographical and literary interpretations, their analyses reveal how games“played, written about, illustrated and collected“functioned as metaphors for a host of broader cultural issues related to gender relations and feminine power, class distinctions and status, ethical and sexual comportment, philosophical and religious ideas, and conditions of the mind.
Redacteur

Robin O'Bryan

Robin O’Bryan (PhD) is an Art Historian focusing on issues related to popular culture in Italian Renaissance art, especially dwarfs. Her published articles have appeared in journals and anthologies including Games and Game Playing in Early Modern Art and Literature which she also edited for Amsterdam University Press.